Sly Cooper Wiki
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[[Category:Sly 3: Honor Among Thieves Walkthroughs]]

Revision as of 23:39, 24 November 2014

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Sly! Come in! Sly! Do you read me?
This article or section is missing a video.

Written Walkthrough

To start off, pickpocket the guard that is in front of you using Template:Icon. Do not be detected or you will have to start over. Bentley then resets the room with a walking guard. Again, pickpocket the guard without being detected.

A guard is now set onto you. You must escape from the guard to complete this section. Simply run around one of the stacks of boxes using Template:Icon and keep the boxes between you and the guard to complete it.

In the next part, you have six seconds to get to the waypoint, so you must run there. There are two guards to either side, and if they hear you, you have to escape from them. Employ the same strategy to escape them, though it may take longer because there are two guards instead of one.

You must take out this next guard using the stealth slam. Walk up behind the guard and press Template:Icon to lift the guard into the air, then Template:Icon to slam him down. In the next part, you must again take out the guards with stealth slam, but you cannot be detected. Take out the first guard, then run away, and repeat when the second guard begins his route again.

In this last section, there is a button on the wall and boat hanging above the center of the room. A guard will be walking around. Press Template:Icon to drop the boat onto the guards head when he is in shadow. Mission complete.

Video

This section requires expansion.