In Sly Cooper and the Thievius Raccoonus, power-ups are awarded in order. For example, the first vault you open, regardless of what level it is in, will contain the Fast Attack Dive Move. The exception to this is when blueprints are collected. For example, regardless of how many power-ups you have, the third vault opened in the Welsh Triangle will contain the blueprints to Sir Raleigh the Frog's operation. However, the codes for the vaults are tied to a specific level. Opening the vault in "The Lair of the Beast" will always result in Bentley mentioning his personal demons related to the number "444."
Interesting! Old Sally Cooper's Fast Getaway Raccoon Roll! Stories claim she could move faster than anyone else could on the run. Hold down to use this move. Switch between powerups using and .
Outstanding! Another page from the Thievius Raccoonus! This one features Dev Cooperinda's Slow Motion Jump. He used this to get by all kinds of airborne threats. Hit the while in the air, to slow down time!
Interesting! Chris Cooper's Dive Collection technique. This move is an extension of the dive move you already know. Just jump and hit near breakable objects for some fast-breaking, fast-collecting action!
Oh, you're lucky! This page features Karin Coopergiwa's Coin Magnet technique. All she had to do was stand near money, and it would magically jump into her purse. From now on, you will automatically collect any coins you come near!
Outstanding! You've uncovered Rob McCooper's patented Explosive Hat technique! Use to toss your hat, then use again to detonate it. Better back off to a safe distance first!
Okay, this page is from you hyperactive ancestor B.F. Cooper. He discovered a way to speed up the clock, perfect for those long stakeouts. Just hold down to use it.
Oh yeah this will come in handy. It's Suzanne Cooper's notes pertaining to water safety. With this knowledge under your belt, you won't have to lose a charm whenever you fall into water.
A-ha, it's Sir Andrew Cooper's Thief Replica technique. He used to make fake stand-ups of himself to confuse guards into attacking the wrong thing. Use to put together a fake Sly Cooper.
Electrifying! Kelle McCooper's notes on how to harness the electromagnetic field, created by a rolling raccoon! Now you raccoon roll move will really pack a punch! Plus it should give you a nice tingling sensation!
Ah, a more modern entry - Bruce O'Coop's Computer Hacking technique! Using the data on this page, I should be able to tap the duty roster in each hideout, and project the information directly into your Binocucom!
This just gets better and better. I'd always heard that one of your Southern ancestors, Huckleberry Cooper developed a technique to move while staying invisible! Hold down to turn invisible, then move around with the .
Incredible! I would have never thought this was possible! Sir Augustine Cooper's technique to briefly defy gravity! From now on you should be able to pop right out of those bottomless pits you keep falling into, and you won't even lose a lucky charm!
Unfortunately, this vault code appears to have been written in owl dialect. I won't be able to crack the code until we meet and defeat the bird who created it. Amazing! Colonel Reid Cooper's Time Stopper technique! Press and execute a flash bang that will stun all guards in the world for a few seconds! I can see how this might be useful, and entertaining too!
The list below are the change made throughout Sly Cooper series.
Sly Cooper and the Thievius Raccoonus to Sly 2: Band of Thieves
The safe now uses a number pad instead of a set of discs tied to dials.
Sly replaces the item inside of the vault with a calling card at the same time as taking it in one quick motion, rather than taking the item, putting it inside his backpack and then replacing it with a calling card.
Sly no longer need to open the vault with Cane once the correct number was used, instead Sly will just open it.
Sly 2: Band of Thieves to Sly 3: Honor Among Thieves
Rather than requiring clue collection, any safe that Sly unlocks is done with a safe-cracking method that uses the vibration of the lock to find the combination.
Vault only appear in some jobs.
Sly 3: Honor Among Thieves to Sly Cooper: Thieves in Time