|The Sly Collection|
|Developer:|| Sucker Punch Productions (originals)|
Sanzaru Games (porting)
|Publisher:||Sony Computer Entertainment|
|Released:|| November 9, 2010 (NA)|
December 2, 2010(AU)
December 3, 2010 (EU)
January 27, 2011 (JP)
April 16, 2014 (EU, Vita)
May 27, 2014 (NA, Vita)
1-4 Player mini-games
|Ratings:|| - (ESRB)|
|Features:|| 3D Compatible with a 3D-ready TV|
PlayStation Network Trophy Support
PlayStation Move-exclusive Minigames
|Awards:||PS3 Best Remake|
The Sly Collection (The Sly Trilogy in Europe, Sly Cooper Collection in Japan) is a remastered collection of the Sly Cooper series for the PlayStation 3. The game includes all three original games remastered in high definition as well as support for 3D (requires a 3D-ready TV). The game is the second remastered collection of PlayStation 2 games to be made for the PS3, after the God of War series. It was ported by Sanzaru Games, whereas the original games were developed by Sucker Punch Productions. It was released on disc on Tuesday, November 9, 2010 followed by a digital download release on November 29, 2011. On February 10, 2014, the collection was announced to release for the PlayStation Vita on May 27th of the same year.
The Sly Collection features PS3 trophy support and mini-games that utilize the PlayStation Move.
A trailer for the game was released on Tuesday, June 15, 2010. Although the trailer only showed footage of Sly 3, such as the lines, battles, and the games being remastered in high definition exclusively for the PlayStation 3, it mentioned the Sly Collection featuring all three games.
The ports of the three games to the PlayStation 3 and PlayStation Vita were not exact, and the games have numerous differences compared to their PlayStation 2 counterparts. Following is an unofficial, incomplete list of these differences.
Sly Cooper And The Thievius Raccoonus
- The distance between Sly and an enemy required to cause the sneaking sound of Sly's feet and the sneaky music has been drastically increased, to the point where Sly will make the sneaking sound almost all the time unless all nearby enemies are defeated. This effect is amplified vertically.
- The audio in the game went through many changes:
- Almost all background music has been remixed.
- Some background music is impacted by de-synchronizations, especially during "A Deadly Dance".
- The background music that played during "Treasure in the Depths" was replaced by the music played during "Burning Rubber".
- Some of the sneaky music was replaced by its non-sneaky counterpart. "Back Alley Heist" is one example.
- Some voice acting is also impacted by de-synchronizations, especially Carmelita in both "Police Headquarters" and "Duel by the Dragon".
- In-game commentary is no longer available for completing the Master Thief Sprints, which now have no reward.
- At the end of "Duel by the Dragon", if the player hits the fireworks clockwise, a glitch occurs where Carmelita doesn't speak but the dragon head still falls, followed by the player not being able to move. The player must hit the fireworks counter-clockwise.
- For the PlayStation Vita version, Matt Olsen had to re-voice the camera control tutorial that plays when the player approaches the entrance to A Cunning Disguise inside Prowling the Grounds. Since the right analog stick cannot be clicked on the Vita, Bentley instead says, "to bring the camera behind you, tap the rear touch pad."
Sly 2: Band of Thieves
- The level select screen no longer has the bonus videos in the North American version. The European version can only access the ones for Episodes 1 and 8.
- Gameshark cheats no longer work.
- The cutscene that plays after defeating Dimitri doesn't show the team playing cards in Monaco. Instead, the Cooper Van drives in place while Sly's audio continues.
- A different sound is heard when you enter a level from the level select screen.
- The level reset glitch in "Menace from the North, Eh?" was fixed.
- The music in each level (except the tutorial) will start earlier.
Sly 3: Honor Among Thieves
- Gameshark cheats no longer work.
- The few missions that supported 3-D no longer ask the player if they want to enable 3-D because the entire collection is 3-D compatible (but despite this, the cutscenes that play before that menu popped up are still there).
- Music was added to the "Hungry Croc" mission.
- In the multiplayer game, Biplane Duels, the green-orange targeting beacon doesn't appear to be locked on to the person when using special items. However, it is only a visual glitch.
- When starting the game, there is a chance a random bug will happen where the music will begin looping 5 seconds of the audio, and the cutscene dialogue will take several minutes to load the dialogue, with characters freezing mid-speech and looping until the game catches up. A way to fix this is simply powering the system off and restarting the system, but there have been reports of people being unable to fix the problem without deleting their data, and some who have been unable to fix it at all, indicating that it is potentially an error on the disk itself.
- During the "Beauty and the Beast" mission, the music for the fight between Carmelita and Muggshot doesn't play. Additionally, after the mission is over, the rest of the game won't play any music unless the player returns to the XMB and restarts the game.
- European Sly fans can finally watch the Evolution of Sly video without having to look it up on the internet, as every bonus video is now accessible.
- Bentley doesn't speak during the credits, or the scene where he sees Sly and Carmelita on the balcony.
- When Sly first meets Dimitri at the Police HQ, players can clearly see him even when his back is turned.
- Characters say "1, 2, 3" much faster when trying to open a double button security door.
- IGN: 8.5/10 (received "Editor's Choice")
- GameZone: 8.5/10
- DragonAx: 9.2/10
Sly Cooper: Thieves in Time Reference
After completing all three games to completion, the player will be given access to a teaser trailer for Sly Cooper: Thieves in Time. It shows tall grass blades, where a shadow of Sly appears. The setting is in Feudal Japan, and a Japanese Wild Boar walks by while a Red-Crowned Crane guards the rooftop of the building shown. It also shows two Clue Bottles: one in the bushes and another one on the rooftop.
- The Sly Collection has three names: The Sly Collection in North America, The Sly Trilogy in Europe, and Sly Cooper Collection in Japan.
- The Sly Collection's box cover has the box covers of the three games on a billboard, while "The Sly Trilogy" has the box cover from the European "Sly 2: Band of Thieves" box cover and "Sly Cooper Collection" shows a stance of Sly in Paris.
- Sly Cooper and the Thievius Raccoonus
- Sly 2: Band of Thieves
- Sly 3: Honor Among Thieves
- Sly Cooper: Thieves in Time
- ↑ (Playstation EU Blog)
- ↑ 2.0 2.1 2.2 God of War Collection Coming to PS Vita May 6th (PlayStation Blog)
- ↑ http://www.sanzaru.com/wp/2011/01/2010-ps-nation-golden-minecart-award-winner-ps3-best-remake/
- ↑ http://gameinformer.com/b/news/archive/2010/10/28/sly-collection-november-9.aspx
- ↑ http://blog.us.playstation.com/2011/11/15/meet-ninja-master-rioichi-cooper-from-sly-cooper-thieves-in-time/
- ↑ http://www.metacritic.com/game/playstation-3/the-sly-collection