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The Sly Collection

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The Sly Collection (The Sly Trilogy in Europe, Sly Cooper Collection in Japan) is a remastered collection of the Sly Cooper series for the PlayStation 3. The game includes all three original games remastered in high definition as well as support for 3D (requires a 3D-ready TV).

The game is the second remastered collection of PlayStation 2 games to be made for the PS3, after the God of War series. It was ported by Sanzaru Games, whereas the original games were developed by Sucker Punch Productions. It was released on disc on November 9, 2010[1] followed over a year later by a digital download release on November 29, 2011.[2] On May 27, 2014, a PlayStation Vita version of the Collection was released.

The Sly Collection features PS3 trophy support and mini-games that utilize the PlayStation Move.

A trailer for the game was released on Tuesday, June 15, 2010. Although the trailer only showed footage of Sly 3, such as the lines, battles, and the games being remastered in high definition exclusively for the PlayStation 3, it mentioned that the Sly Collection would contain all three games.

Differences

The ports of the three games to the PlayStation 3 and PlayStation Vita were not exact, and the games have numerous differences compared to their PlayStation 2 counterparts. Following is an unofficial, incomplete list of these differences.

Sly Cooper and the Thievius Raccoonus

  • The player can now invert the games' camera controls.
  • Due to a lack of Gameshark on the PlayStation 3, related cheats no longer work.
  • The distance between Sly and an enemy required to cause the sneaking sound of Sly's feet and the sneaky music has been drastically increased, to the point where Sly will make the sneaking sound almost all the time unless all nearby enemies are defeated. This effect is amplified vertically.
  • The audio in the game went through many changes:
  • At the end of "Duel by the Dragon," if the player hits the fireworks clockwise, a glitch occurs where Carmelita doesn't speak but the dragon head still falls, followed by the player not being able to move. The player must hit the fireworks counter-clockwise.
  • For the PlayStation Vita version, Matt Olsen had to re-voice the camera control tutorial that plays when the player approaches the entrance to "A Cunning Disguise" inside "Prowling the Grounds." Since the right analog stick cannot be clicked on the Vita, Bentley instead says, "to bring the camera behind you, tap the rear touch pad."
  • The L1 button prompt that is in front of the Bentley icon that shows if the player wants to listen to Bentley on the Binoc-U-Com or hear the Fiendish Five on the PA is removed in the PSVita version because, as that function has now been assigned to the touch screen.

Sly 2: Band of Thieves

  • The player can now invert the games camera controls
  • Due to a lack of Gameshark on the PlayStation 3, related cheats no longer work.
  • Only the bonus videos for Episode 1, the stamp heist, and Episode 8, the credits, are available to watch from the level select screen.
  • The cutscene that plays after defeating Dimitri doesn't show the team playing cards in Monaco. Instead, the Cooper Van drives in place while Sly's audio continues.
  • A different sound is heard when entering a level from the level select screen.
  • The level reset glitch in Episode 7: Menace from the North, Eh? was fixed.
  • The music in each level (except the tutorial) will start earlier.
  • The player can no longer use the USB Headset feature to distract the guards.
  • For the PSVita version, Kevin Miller and Matt Olsen had to re-voice the way point & Binoc-U-Com controls, tap the rear touch pad to bring up the way point and tap the touch screen to bring up the Binoc-U-Com.
    • This is also the reason the amount of buttons used for the power-ups have lowered for the PSVita version, so the player can only the L button for one power-up at a time
  • In the digital version of the game, when dialogue is spoken, at the start of a line it is quiet, gets louder, and then volume decreases again at the end of a line.

Sly 3: Honor Among Thieves

  • Due to a lack of Gameshark on the PlayStation 3, related cheats no longer work.
  • The few missions that supported 3-D no longer ask the player if they want to enable 3-D because the entire collection is 3-D compatible (but despite this, the cutscenes that play before that menu popped up are still there).
  • Music was added to the "Hungry Croc" mission.
  • In the multiplayer game Biplane Duel, the green-orange targeting beacon doesn't appear to be locked on to the person when using special items. However, it is only a visual glitch.
  • When starting the game, there is a chance a random bug will happen where the music will begin looping 5 seconds of the audio, and the cutscene dialogue will take several minutes to load the dialogue, with characters freezing mid-speech and looping until the game catches up. A way to fix this is simply powering the system off and restarting the system, but there have been reports of people being unable to fix the problem without deleting their data, and some who have been unable to fix it at all, indicating that it is potentially an error on the disk itself.
  • During the "Beauty and the Beast" mission, the music for the fight between Carmelita and Muggshot doesn't play. Additionally, after the mission is over, the rest of the game won't play any music unless the player returns to the XMB and restarts the game.
  • European Sly fans can finally watch the Evolution of Sly video without having to look it up on the internet, as every bonus video is now accessible.
  • When Sly first meets Dimitri in "Police HQ," players can clearly see him even when his back is turned.
  • Characters count much faster when opening a double button security door.
  • For the PSVita version, Kevin Miller and Matt Olsen had to re-voice the way point & Binoc-U-Com controls, tap the rear touch pad to bring up the way point and tap the touch screen to bring up the Binoc-U-Com.
    • This is also the reason the amount of buttons used for the power-ups have lowered for the PSVita version, so the player can only the L button for one power-up at a time
  • In the PSVita version, though no one ever mentions it, you can use the motion sensors of the PSVita system to stear the galleon in Episode 5: Dead Men Tell No Tales.

Sly Cooper: Thieves in Time teaser

After completing all three games to 100% completion, the player will be given access to a teaser trailer for Sly Cooper: Thieves in Time. It shows tall grass blades, where a shadow of Sly appears. The setting is in Feudal Japan, and a boar guard walks by while a crane guard walks along the rooftop of the building shown. It also shows two clue bottles: one in the bushes and another one on the rooftop.

The teaser is accessed from the main menu by pressing left on the D-pad until reaching a screen with two buttons: "Credits", which plays the credits for the Collection, and "?????", which plays the teaser. This screen, and by extension this teaser, is only accessible from the physical PS3 copy of The Sly Collection, since the physical Vita cartridge does not come with all three games and the digital versions are downloaded separately without the main menu.

Reception

The Sly Collection fared well, receiving a Metacritic score of 85/100.[3]

  • IGN: 8.5/10 (received "Editor's Choice")
  • GameZone: 8.5/10
  • DragonAx: 9.2/10

Trailers

The Sly Collection PS3 - E3 2010 Debut Trailer01:23

The Sly Collection PS3 - E3 2010 Debut Trailer

The Sly Collection Story Trailer02:26

The Sly Collection Story Trailer

The Sly Collection - Launch Trailer01:34

The Sly Collection - Launch Trailer

The Sly Collection - PS Vita Trailer00:55

The Sly Collection - PS Vita Trailer

See also

References

  1. Sly Cooper Returns In HD On November 9th (GameInformer)
  2. Meet Ninja Master Rioichi Cooper from Sly Cooper: Thieves in Time (PlayStation Blog)
  3. The Sly Collection (Metacritic)

Start a Discussion Discussions about The Sly Collection

  • Flash Sale

    • The Sly Collection is available in the North America PlayStation Store for $10! If you buy it, you should get the Vita version at no extra charge!
  • Sly Collection confirmed for PS Vita

    19 messages
    • Frogz2007 wrote:Oh, that sucks. I at least have a powerful computer that plays Sly 1 2 and 3 perfectly, so I'll play them there I guess. Or, ...
    • that is a good sign

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