This is a list of all known cheats, exploits and glitches for Sly Cooper and the Thievius Raccoonus.
To conserve lives, access the map screen and change levels or restart the level while the death animation is playing. When the game resumes, you will have the same amount of lives.
This exploit allows completion of the level without entering the police headquarters building. Instead of climbing up the water tower, go past it to the very back of the roof. You will be standing near a spinning vent. Jump on to the antenna and then jump towards the corner of the building. Sly will grab the edge. Jump up without pushing forward, and Sly will land on the corner. Now jump towards the middle of the building face, and, if done correctly, you will fall down into the parking lot. Carmelita will not be here, so you can freely run through the parking lot to the Cooper Van.
Note: Doing this exploit prevents Sly from opening Carmelita's vault on the current save file and will therefore make 100% completion impossible. If playing on PlayStation 3 or PlayStation Vita, the trophies "Foxy Lady" and "Greedy Raccoon," obtained by collecting the police file and opening all vaults respectively, will be missed.
Title Screen glitch
Press right before the opening sequence finishes and you'll have control of Sly and the movement of Sly will be relative to the slow rotating camera of the title screen. Trying to go to the Wall Walk tutorial will bring up the binocucom cutscene, but the cutscene will not proceed. To exit, open the pause menu and load a save file.
Police Headquarters glitch
Climb up and head around the water tower like normal, but when you get to the air vent that you must break, jump on the top and follow the vent to the slanted roof. There are some pipes here; drop down onto the small ledge next to them. From here, you must jump out, away from the building. If you jump at the right angle and distance, you will fall down without losing a life or horseshoe. You should then be able to free roam outside of the level and head out to the Eiffel Tower. Swinging your cane while attempting the glitch seems to help. If you have a horseshoe while attempting this glitch, if you fail, you will become invincible for a moment. As long as you take fall damage while covered with the red outline, you will not die, allowing essentially infinite attempts.
Mesa City glitch
In Muggshot's hub level, after collecting 3 keys, you can unlock the jammed hot rod. Stand in front of the car end aimed at the casino, swing your cane at the lever and you will be thrown up into the air as high as the casino but more often than not you will be thrown out completely from the city causing it to disappear and suspending you in a jump pose until you pause and leave to the van.
Straight to the Top car glitch
In the mission Straight to the Top in Mesa City, if you jump onto one of the cars that is hanging off of the building while it is falling, you will fall with it, and from there you will be constantly falling.
Fire in the Sky glitch
If you are sliding on a rope in The Unseen Foe without jumping off of it onto the platform it leads to, sometimes you will slide right past it into a vast purple emptiness.
Fire in the Sky boss glitch
In the boss battle with Panda King, it is possible to give Panda King unlimited health. Simply hit him until he is one hit away from defeat, then use the Mine Power-up to deplete his health bar. Even though Panda King's health bar will be at zero, he will still be alive and impervious to any attacks from Sly. Thus, you must redo the boss battle.
A Temporary Truce exploration glitch
Before attempting to do this glitch, you'll need a few power ups;
- Water safety or a lucky charm
Before entering the level, have the Dive power up equipped. After you entered the level, while Sly is walking up to Carmelita, mash to dive left or right into the lava. The lava has the properties of water so Sly will jump back to the cliff. The normal cutscene won't play, but the mattes (black bars) will still be present during gameplay; you can get rid these by bringing up the map with . Now you have the freedom to explore the level, Fire Slugs and Robo-Falcons won't appear, some of the tubes where the Fire Slugs come from can allow you to perform the Wall Walk, the pipe that Sly can Rail Walk on is breakable and most of the objects are not solid. Dying from the electric obstacle on the rail slide or drowning will restart the level.
This glitch is one of the more complicated and difficult to pull off. You must have all of these things;
- A place to stand on
- Water or an edge to fall off
- A Lucky Charm or the Water Safety/Briefly Defy Gravity power-ups.
Whenever Sly touches the ground after jumping, a little cloud of dust appears. Wherever this dust appears is considered the last place Sly touched the ground. You can stop the dust from appearing by jumping, then just before hitting the ground, pressing , and immediately jumping again. No dust cloud will appear. If you get from one place to another without the dust cloud appearing, and then jump off an edge or hit the water, you will sail back to where you last 'touched the ground', or where the dust last appeared. This glitch can be used to fly through the cannon in Raleigh's hideout (skipping four levels), and into the elevator in Muggshot's hideout (skipping three levels). It can also be achieved within levels to bounce through the end of level portals. The Slow Motion Jump can also help make this glitch much easier.