"This pistol packs a paralyzing punch. You ought to try it; might snap you out of your crime spree."
|Appearance(s):||Sly Cooper and the Thievius Raccoonus|
|Usable With:||Carmelita Fox|
The Shock Pistol is a firearm utilized by Carmelita Fox in all four games of the Sly Cooper series. It was designed with the sole purpose of discharging ions configured into a projectile used to stun personnel. Carmelita is the only one seen using this weapon. It is very potent, able to take down a criminal as large and durable as Muggshot (though it took multiple shots to subdue him) and destroy inanimate objects as large as a police car, as seen in the first game. She is seen carrying it with her at all times for offensive purposes, flashing it in all directions in search of a possible target to stun; it has an attached flashlight on it that beams white light in opposition to the standard Flashlight Guards' light, which are yellow.
In the first game, similar to other weapons used by standard enemies, it is able to defeat Sly in a single shot. However, due to the addition of the Thief Meter in the second and third games, the gun became increasingly similar to the weapons used by Flashlight Guards. It does 25% damage per hit. Iin the third game, the Shock Pistol can be used by the player during gameplay as Carmelita by pressing . It must be aimed correctly with in order to inflict serious quantities of damage to its potential targets. It is the only weapon to be used by a main protagonist within the games in such a manner, as Carmelita's melee attack has an incredibly short range and is somewhat unreliable in comparison to the Shock Pistol.
- The concept of the Shock Pistol is likely based on the real-life Taser; a pistol-like weapon used by law enforcement agencies that uses debilitating electric shocks to subdue suspects without having to resort to lethal force.
- Sly refers to the Shock Pistol as a bazooka in the first game.