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Shock Pistol

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This pistol packs a paralyzing punch. You ought to try it; might snap you out of your crime spree.
— Carmelita to Sly, regarding the Shock Pistol[src]

Shock Pistol
Carmelita's Shock Pistol in Thieves in Time
Weapon typeProjectile, melee
Used byInspector Carmelita Fox
Chronological information
AppearancesSly Cooper and the Thievius Raccoonus
Sly 2: Band of Thieves
Sly 3: Honor Among Thieves
Sly Cooper: Thieves in Time

The Shock Pistol is a firearm utilized by Carmelita Fox in all four games of the Sly Cooper series. It was designed with the sole purpose of discharging ions configured into a projectile used to stun personnel. Carmelita is the only one seen using this weapon. It is very potent, able to take down a criminal as large and durable as Muggshot (though it took multiple shots to subdue him) and destroy inanimate objects as large as a police car, as seen in the first game. She is seen carrying it with her at all times for offensive and defensive purposes, flashing it in all directions in search of a possible target to stun. It has an attached flashlight on it that beams white light in opposition to the standard Flashlight Guards' light, which are yellow.


Sly Cooper and the Thievius Raccoonus

In the first game, similar to other weapons used by standard enemies, it is able to defeat Sly in a single shot.

Sly 2: Band of Thieves

Due to the addition of the Thief Meter in the second game, the gun is very similar to the weapons used by Flashlight Guards. It does 25% damage per hit.

Sly 3: Honor Among Thieves

In the third game, the Shock Pistol can be used by the player during gameplay as Carmelita by pressing R1Button. It must be aimed correctly with RStick in order to inflict serious quantities of damage to its potential targets. Pressing TriangleButton creates a large reticle that causes the shots to home in on its targets, requiring less precision. It is the only weapon to be used by a main protagonist within the games in such a manner, as Carmelita's melee attack has an incredibly short range and is somewhat unreliable in comparison to the Shock Pistol.

Sly Cooper: Thieves in Time

In the fourth game, the shock pistol is very similar to its Sly 2 and Sly 3 counterpart, save for the different rates of fire and effects, which include, but aren't limited to; triple shot, charge shot, and rapid fire. Carmelita uses her shock pistol to hit enemies, rather than kicking them, like in Sly 2 and Sly 3.



  • The concept of the Shock Pistol is likely based on the real-life Taser; a pistol-like weapon used by law enforcement agencies that uses debilitating electric shocks to subdue suspects without having to resort to lethal force.
  • Sly refers to the Shock Pistol as a bazooka in the first game.

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