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A security system is a system designed to detect unauthorized intrusion into a building or area. They are found throughout the Sly Cooper series. They consist of searchlights that can burn or shoot the perpetrator, lasers that can sound alarms or burn the perpetrator, and security grids that can incapacitate the perpetrator instantly. In Sly Cooper and the Thievius Raccoonus, the security system can be deactivated by destroying the alarm. The lasers and searchlights are normally yellow and will turn red when Sly has been detected. From Sly 2: Band of Thieves and onward, security systems have no alarms are more advanced. They do not change colors when activated, and will just cause damage or instant death.


Sly Cooper and the Thievius RaccoonusEdit

Every episode in this game featured a security system that consisted of spotlights, moving or stationary lasers, and floor lasers. If you get spotted by a searchlight or touch lasers while they are yellow, it will not hurt you right away, but it will trigger the alarm and they will all turn red and will be harmful. Smashing the alarm will deactivate the security system.

Sly 2: Band of ThievesEdit

Just like in the last game, each episode features some type of security system. However, these systems are no longer connected to an alarm, so there is often no way of deactivating them. This includes moving floor lasers, spotlights, laser grids, and force-fields. The spotlights will shoot Sly if he is seen and lasers will burn right away instead of turning a different color first. Lasers also come in a variety of colors such as yellow, orange, and light blue (seen in A Starry Eyed Encounter). Some areas have laser grids that leave no space to go around and must be deactivated through other means such as taking out guards, destroying power boxes, or hacking computers.

Sly 3: Honor Among ThievesEdit

This game shares most of the same security systems seen in Sly 2. There is the addition of the electric floor seen in the Black Baron's air hangar in Flight of Fancy. In A Cold Alliance, General Tsao uses vases as an ancient Chinese security technique to detect underground thieves. Any vase that tips over would trip an alarm. During "Operation: Wedding Crasher," Sly had to prevent any of them from falling while the Panda King and the Guru travel beneath the palace to free Jing King, blasting their way through with fireworks. Tsao also installed a security system in his treasure temple that employed motion-detecting nodes connected to the floor.

Sly Cooper: Thieves in TimeEdit

Each boss in the game uses green laser grids that are manufactured by Cyrille Le Paradox. Touching these causes instant death. They have to be deactivated by pressing or shooting a green switch. Spotlights and lasers return and, upon contact, cause instant death by electrocution and burning, respectively.