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Safe House

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The Safe House is the base of operations for the Cooper Gang. The Safe House is a building where the Cooper Gang make their plans. There is a table and three seats for Bentley, Sly, and Murray. There is a laptop next to Bentley to access ThiefNet. There are various items on the table, depending on where the Cooper Gang is. For example, there is a pizza box on the table when the Gang is in Venice. With the exception of Episode 4 in Sly 2, every Safe House in Sly 2 and 3 has Murray on the right, Sly in the middle, and Bentley to the left with his laptop. In Sly Cooper Thieves in Time, Carmelita will sit next to Bentley after she joins the gang, and the Cooper ancestors will sit next to Murray while in their respective time periods after they are unlocked.

Sly Cooper and the Thievius Raccoonus

In Sly Cooper and the Thievius Raccoonus, the Safe House is called "The Hideout" and it can be accessed through the pause menu, the map or getting inside the Cooper Van in the first level of the first four episodes. The Van takes you to the gang's abandoned train cart hideout in Paris.
Hideout Sly 1

Sly Cooper and the Thievius Raccoonus Hideout

The Hideout gives you the options of:

  • Bentley - From Here you can watch unlocked Movies
  • Tide of Terror - The first Episode.
  • Sunset Snake Eyes - The second Episode
  • Vicious Voodoo - The third Episode
  • Fire in the Sky - The fourth Episode
  • The Cold Heart of Hate - The fifth and final episode
  • Murray- In the North American version of the game, you can flick ahead to the hideout position of the next episode (but not play the episode) and Murray stands there, doing something comical, like eat snacks or listen to music. He will offer you snacks or start dancing after you press X Pressing XButton makes him do a different animation. After unlocking the Episode 5:Cold Heart Of Hate he will stand next to Bentley and read a book. Which is strange, considering Murray is not the reading type. It would make more sense if he was fixing the van like in Sly Cooper: Theives in Time or lifting weights.

Sly 2 & 3

In Sly 2 and Sly 3, the Safe House is marked with a big, yellow "S" for easy viewing when you are in the field. The safehouse is located somewhere in each large "Hub" environment.  Inside you can access:

  • Thiefnet- Here you can purchase upgrades for the 3 main characters
  • Sly- Press XButton to play as Sly in the Hub
  • Bentley- Highlight Bentley and Press XButton the play as Bentley in the Hub
  • Murray- Highlight Murray and press XButton to play as Murray in the Hub

Sly Cooper: Thieves in Time

In Sly 4, the Safe House is renamed "The Hideout". The big, yellow "S" is now replaced with a yellow house while in the field. Each Safe House is also given a name.

New features in the Safe House include:

  • The Treasure Wall- After a treasure is brought back to the Hideout, it can be viewed here. It also gives you a description of that item, its history, or what it does if it's a vault item. 
  • Costume Gallery- This is where you can choose which costume you want to wear in the hub world. Costumes that were shown are the Samurai, Archer, and the Thief.
  • The Van-The van allows you to travel to previous time periods and replay jobs from the current time period. 
  • Arcade Room- Here there is a ping pong table and an arcade machine that can only be accessed once all treasures from that period have been found. There is one arcade machine per episode. The arcade machine plays one of Bentley's Hacking Minigames, like in Bentley's Hackpack. You also need to repair each machine, and Murray is trying to fix it. After you fix it, Murray will be seen working on the van. Ping-Pong is playable, where Sly faces Bentley. Before you play Ping-Pong it shows Bentley's Wheelchair playing for him while he reads a book, occasionly looking up to see what's going on.

List of Safe Houses:

Sly Cooper and the Thievius Raccoonus

Sly 2: Band of Thieves

Sly 3: Honor Among Thieves

Sly Cooper: Thieves in Time

  • Turning Japanese (Feudal Japan): In a big, old Japanese house called "The Hidden Shuriken" with leaves covering the entrance, the prison is up ahead from the hideout entrance.
  • Clan of the Cave Raccoon (Prehestoric Tundra): Up a trail on the western part of the Hub, the hideout is a Hut-like house made out of stone with a grass-like roof, just outside is a sign reading: "Gunga". Named "Iced Campsite"



  • Inside the safehouses from "Band of Thieves" and "Honor Among Thievs", there are some windows with a view of important structers, but in "Thieves in Time" there isn't.
  • In "Band of Thieves", Murray can not be selected to play as in the Episode 4 Safehouse. Similarly in "Honor Among Thieves", Murray can not be selected to play in the Episode 1 Safehouse until after Octavio has been defeated.
  • The last episode in "Honor Among Thieves" does not have a Hub or a Safe House.
  • Safe House in Pirate Ship is only safehouse that can't be returned to after completing the level.
  • In "Thieves in Time", Bentley's ThiefNet computer is of the Shell Brand. This logo is a parody of the "Dell" brand of computers.
  • Similar to the first Sly Cooper game, in Sly Cooper: Thieves in Time, a new object will be added around the safehouse for every mission completed.

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