Bentley: Don't feel like talking huh? How about a little of this?
"Kidnap the General"
|There is no walkthrough available for this job.|
Help the Sly Cooper Wiki by writing it.
Kidnap General Clawfoot and bring him back to the Safe House for questioning...Bentley thinks he can pry the Contessa's security codes out of him.
The castle's head of security knows something the Cooper gang doesn't know. Kidnap him and bring him back to the Safe House to see what he's hiding.
- Bring General Clawfoot back to the safe house
General Clawfoot is the toughest old soldier Murray will ever see. Pick him up like any other guard. Now simply carry him back to the Safe House.
The general is only susceptible to fire and water, so don't let him fall or drop him into any water, and don't use any fire on him. While he's being carried, his constant mumbling may attract nearby guards. He can also come in handy as a projectile to throw at any guards following behind.
Bring the general back to the Safe House and let Bentley torture him to complete this job.