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Kidnap the General

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Bentley: Don't feel like talking huh? How about a little of this?
Clawfoot: Ha ha ha.. drack! Ho ho, ha ha Ha!

— Bentley, tickeling General Clawfoot to get information

"Kidnap the General" is a job for Murray in the A Tangled Web episode of Sly 2: Band of Thieves.

Synopsis

Murray has to kidnap General Clawfoot, the head of security of the Contessa's castle, for Bentley. Murray is afraid he will hurt the old man, but Bentley reveals nothing but fire and water can harm him, meaning he can be used as a projectile if needed.

Murray grabs the General and brings him out of the castle to the gang's safehouse, where Bentley is waiting with a feather. Bentley begins to tickle information out of Clawfoot, including the security codes to the castle gates. Job complete.

Gallery

Goals

  • Bring General Clawfoot back to the safe house

Walkthrough

Kidnap General Clawfoot and bring him back to the Safe House for questioning...Bentley thinks he can pry the Contessa's security codes out of him.
— In-Game Description

General Clawfoot is the toughest old soldier Murray will ever see. Pick him up like any other guard. Now simply carry him back to the Safe House.

The general is only susceptible to fire and water, so don't let him fall or drop him into any water, and don't use any fire on him. While he's being carried, his constant mumbling may attract nearby guards. He can also come in handy as a projectile to throw at any guards following behind.

Bring the general back to the Safe House and let Bentley torture him to complete this job.

Video Walkthrough

Sly 2 Band of Thieves Walkthrough - Kidnap The General07:50

Sly 2 Band of Thieves Walkthrough - Kidnap The General

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