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Ah, the humble recon photo, the unsung hero of many a caper.
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I've marked the areas you need to hit with holographic markers. Follow them to your objectives.

Holographic markers were visual representations of job start locations and interactive objects, such as buttons. In Sly Cooper and the Thievius Raccoonus they were large blue-green spheres and were only used to show level entrances, but from Sly 2: Band of Thieves on, they were small logos that were based on the current character (in the case of interactive objects) or the required character (in the case of job start locations).


Sly Cooper and the Thievius Raccoonus

Holographic markers are used at level entrances in Sly Cooper and the Thievius Raccoonus. When near, the total progress on the level will be displayed on screen, showing whether or not the key was collected, the safe opened, and time on the Master Thief Sprint if any and when applicable.

Post Sly Cooper and the Thievius Raccoonus

In the next three games, they are used to display interactive objects along with job starts. When you're near the markers press CircleButton to interact with the object. On some occasions you don`t have to interact with theme e.g., in "Rumble Down Under" while searching for The Guru you simply approach into a marker radio and you will receive your next objectives.

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