|Bentley: A-ha! A perfect feral specimen of Lupus Gigantormus.|
Sly: So let me get this straight again. You plan on stalking that thing, drugging it, putting the Guru on board and setting the two free to smash up the guards?
Bentley: An air-tight plan I agree, it's simplicity itself. By channeling the wild destruction housed in that blood thirsty creature, we should be able to thin out the Black Baron's ranks... which of course means fewer enemy pilots flying against you in the finals.
— Discussing the plan[src]
To even the odds, Bentley must tranquilize Lupus Gigantormus so the Guru can possess him and take out 15 of the Black Baron's pilots.
Bentley gets a good feral specimen of Lupus Gigantormus. He has filled his sleep darts with heavy doses of skunk balm, which will be enough to pacify the beast. He just needs to make sure the wolf does not catch his scent first. Unfortunately, the darts require a close range of a few meters to work.
Once the wolf is put to sleep, it is now up to the Guru to ride the wolf and go to town on the pilots. Once he successfully takes out 15 pilots. The wolf snaps out of the Guru's spell and returns to his territory. With that out of the way, the gang now stands a better chance at winning the finals.
- When tagging the wolf, if you wait long enough, the wolf will eventually cross the bridge and begin prowling around in the fields.
|Sly 3: Honor Among Thieves jobs|