| ||This page is about the location from Episode 1: Turning Japanese of Sly Cooper: Thieves in Time. For the country, see Japan.|
The Japanese village, also known as Feudal Japan, is a location in Japan, and the setting of Episode 1: Turning Japanese of Sly Cooper: Thieves in Time. It is the home of Sly Cooper's ninja ancestor Rioichi Cooper.
The level is based on a Japanese village from 1603 AD and some landmarks include a Geisha House, Rioichi's Sushi House and El Jefe's Fortress, all of which are involved in the missions Sly and the gang need to complete in order to drive out El Jefe, the final boss of the episode. In this episode, the Samurai Costume is received and used to break Rioichi out of the Imperial Prison and to defeat El Jefe, among other jobs. There are eight different levels in the episode.
The Hideout is a well-hidden building hardly on the center of the map, with a minor distance from the Imperial Prison. It sports a functional moving statue of a raccoon.
This environment has at least 3 types of Guards.
- Boar - Serves as the Flashlight Guard.
- Crane - Serves as a Rooftop Guard.
- Monkey - Serves as a Rooftop Guard.
These treasures were pickpocketed from boar guards in Sushi House Startup.
These treasures are found in secret places and need to be brought back to the Safe House in order to be displayed on the Treasure Wall. The less time you take to get the treasure back, the more coins you get as a reward.
- Golden Teapot
- Dragon Claw Statue (236 coins)
- The Ninja Cookbook (120 coins)
- Meditation Turtle (199 coins)
- Gyro Slicer 2000
- Jade Samurai Helmet (131 Coins)
- Lucky Neko (145 Coins)
- Jade Peach (151 Coins)
Classic Gaming Gear was a treasure that was planned to be in the game but was removed for an unknown reason.
There are many different objects within this environment, including:
- El Jefe's Fortress
- The Temple
- A waterfall
- Dragons Gate
- A watermill
- Toxic waste cans (explosive)
- Bamboo shoots
- Sushi restaurant
- Geisha House
- Fishing Caves
- Wide drums (serve as trampolines)
- Hollow barrels (most likely to hide in like in the first and second Sly Cooper games.)
- Bonsai trees
- Poles with lanterns hanging at top
- Imperial Prison
- Buckets of arrows (for Sly's Archery Costume)
- Targets (for Sly's Archery Costumes)
- Dragon doors (for Sly's Samurai Costume)
- Clue bottle safe (2:00:40-2:00:43 in IGN 2hr preview the one that is 2:36:00 long)
- Clockwerk (on top of the Imperial Prison, and other places).
- Clue Bottles
- Secret Sly Masks (3 in hub, 8 in story missions)