Sly Cooper Wiki
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== The Vault ==
 
== The Vault ==
 
The safe in this episode is in the cabin with the second set of blueprints and the combination is 1-2-9. Upon opening it, the [[Music Box]] gadget is received.
 
The safe in this episode is in the cabin with the second set of blueprints and the combination is 1-2-9. Upon opening it, the [[Music Box]] gadget is received.
  +
 
==Trivia==
 
==Trivia==
 
*The end credits for the game ends with the theme music for this level.
 
*The end credits for the game ends with the theme music for this level.
 
*This is the first and only level in the game in which the music for the inside is heard when you're outside (during the train missions).
 
*This is the first and only level in the game in which the music for the inside is heard when you're outside (during the train missions).
 
*This is the first level, along with the next level, to take place in the daytime.
 
*This is the first level, along with the next level, to take place in the daytime.
 
==Goofs==
 
*When Bentley tries to jump inside Iron Horse 1, the hint at the top of the screen says to catch up to Iron Horse 2.
 
*When Murray is captured, he is put in a box, but the locks are only attached to the bars and wouldn't lock the cell.
 
*When Sly is in the cabin with the flashlight guards, the two guards who are walking around have their eyes closed.
 
*During Jean Bison & Arpeggio's phone conversation, whenever Arpeggio isn't talking, the phone is still pumping. It stops once the conversation is over.
 
*Every time Jean Bison stands still, his stick doesn't touch the ground.
 
*At the end, when Sly says his line, "I've got an upset stomach on my hands, but other than that, I feel great", you can see through the sides of his eyeballs.
 
*When Sly sneaks past Jean Bison on the ledge of his train car, Jean Bison's mouth doesn't move when he talks.
 
*The trains were destroyed in the getaway, but they are perfectly intact when you return to this level.
 
*When you fight Jean Bison inside his cabin, he uses the same noises Dimitri did.
 
*The handcar was used to chase down Iron Horse 3, but it was on the route of Iron Horse 2.
 
   
 
==Cutscenes==
 
==Cutscenes==

Revision as of 00:18, 5 February 2016

He who Tames the Iron Horse is the sixth episode in Sly 2: Band of Thieves. It takes place in Nunavut Bay, Canada, North America, and the main antagonist is Jean Bison.

Overview

After fleeing The Contessa's Mansion, the gang travels to Jean Bison's headquarters in the hopes of stealing the Clockwerk Lungs and Stomach. Jean Bison has been using them to make the engines of his trains run 24/7.

Jobs

Sly

Find out what's going on with the usual reconnaissance mission.

Skydive onto the trains (after getting spice) to destroy the locks on the cabooses.

Murray has been captured by Carmelita!

Recover the other Clockwerk Lung in an old fashion train robbery.

Murray

Kidnap a bear cub and awaken an angry mom!

Bentley

Steal the first Clockwerk Lung in a train robbery.

Take over the train using the RC Chopper.

Heist/Boss Battle

It's time to recover the stomach, but there's a big problem - Neyla is back!

Level Ending

Clue Bottle Locations

This section requires expansion.

The Vault

The safe in this episode is in the cabin with the second set of blueprints and the combination is 1-2-9. Upon opening it, the Music Box gadget is received.

Trivia

  • The end credits for the game ends with the theme music for this level.
  • This is the first and only level in the game in which the music for the inside is heard when you're outside (during the train missions).
  • This is the first level, along with the next level, to take place in the daytime.

Cutscenes