The English town, also known as Medieval England, is the setting of Of Mice and Mechs in Sly Cooper: Thieves in Time. It is the home of Sly Cooper's knight ancestor, Sir Galleth Cooper. It is set in 1301 AD.
Of Mice and MechsEditThe Cooper Gang time traveled here to locate Sir Galleth. They learned that he was captured and forced to perform in a circus for someone known as the Black Knight.
After the gang rescued Sir Galleth, he explained to them his encounter with the Black Knight and how he was captured, and also informed them of the Black Knight's operation. Knowing the dangers of this operation, the gang worked together bring it down. However, Bentley later discovered some shocking news that Penelope was the Black Knight all along. Bentley fell depressed, leaving the rest of the gang to take down Penelope themselves. However, Bentley came back to aid his teammates and took down Penelope himself - robot to robot.
Notable landmarks include the Black Knight's castle, a small marketplace and the titular town.
The setting of Medieval England consists of many buildings. The city is surrounded by water, but features mostly high elevation and several large stone walls. The town features several wall hooks that allow Sir Galleth to perform his Catapult Crash Technique on. Also, there are several catapults placed around town that can toss players to several locations, but it's advised to be mindful of where they're aimed.
The gang's hideout was situated within a tree house on the southern end of town. The hideout was located near the carnival area, which sat just west of it.
The carnival is located on the western side of town. The circus is placed within a giant red and white tent. Here Sly had to don an Archer Costume and navigate through the circus to reach Sir Galleth. Inside the tent were several platforms, tightropes, traps and hazards such as cannonballs and fire.
The local tavernEdit
The cavern was one of the most important locations in the gang's operation. Sly visited this area in search of metal for his costume. When Sly visited this place, it was filled with guards sitting at the tables conversing.  Later, Murray had to break into this area to shut down part of the Black Knight's operation. This place had porcupine guards and rat trooper guards patrolling the area. 
The shoemakers was one of the most important locations in the gang's operation. Sly visited this place to find some leather for his costume. Later, he had to revisit this area and pull the plug on part of the Black Knight's operation.
The bakery was one of the most important locations in the gang's operation. Sly visited this place looking for wood for his costume. It was rather small on the inside, only featuring one room with flaming furnaces and several breakables. Later, Sir Galleth also entered this area to shut down the rest of the Black Knight's operation.
Lair of the Moat MonsterEdit
Located on the northern end of town, west of the Black Knight's castle, is the lair of the Moat Monster. Sir Galleth searched this area for the monster, in order to prove to Bentley that the monster does indeed exists. This area featured a dark, murky cave that lead to a large metal wall featuring many moving parts. The robotic monster was found and fought on top of this structure.
The blacksmith's shopEdit
The blacksmith's shop was a notable location in the mission "Shell Shocked Heart." The Black Knight visited this shop to check up on his operation. Bentley followed him inside to get some intel on him. The building featured rafters that were suitable for eavesdropping. It was here that Bentley found out the truth about Penelope.
Like several other buildings, this place featured high-tech security provided by Cyrille Le Paradox.
The Black Knight's castleEditThe most notable location in Medieval England, the Black Knight's castle, is located on the northern half of the city, and can be seen from most locations. The Black Knight would never leave the castle, except to check up on operations in the blacksmith's shop. It was here that the gang took down the Black Knight.
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