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Dimitri's nightclub

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The thumping music, the colorful light shows and a hint of danger, luring cheeky, young patients from far and wide.
Sly Cooper

Dimitri's Nightclub was a building in Paris that served as Dimitri's main base of operations, as well as his counterfeit factory.

History

Financed with Dimitri's counterfeit money and paintings, the Nightclub was located in the middle of Paris, near the Cooper Gang's house. Dimitri was a member of the Klaww Gang, who used the Nightclub to distribute their spice all over the city.

During the events of Sly 2: Band of Thieves, Episode 1: The Black Chateau, Sly and the Gang infiltrated the Nightclub in order to recover the Clockwerk Tail Feathers and to put a stop to Dimitri's counterfeiting operation. Sly managed to defeat Dimitri, who was later arrested by Carmelita Fox. With its owner arrested, the Nightclub was closed down.

Locations

The Nightclub consisted of various rooms:

Discotheque

The Nightclub's disco, with a large dancefloor. In Disco Demolitions, Bentley visited the disco and used his bombs to drop down the disco ball to weaken the moorings of the nightclub's giant peacock sign.

Dimitri's Nightclub interior

Lounge

A large room that is connected to the Printing room and the Vine caller via ventilation shafts. Sly runs through it in Breaking and Entering.

Dimitri's office

Dimitri's base of operations located next to the Nightclub's dining area. It has a glass wall with a view to the Disco. In Bug Dimitri's Office, Sly broke into the office to switch a painting located there to a forged one outfitted with a bug. The vault of the episode is also located in there.

Theater

A large theater with a stage, backstage and a grandstand. In Theater Pickpocketing, Sly entered the theater, pickpocketed 6 keys from the guards and then used them to slow down the fans, in order to reach the chandelier and there shut down the security of the Prinitng room.

Waterpump room

The Nightclub's waterpump is located in this cellar space. It was destroyed by Murray in Waterpump Destruction, so Dimitri would have to root water from the water tower, which was an integral part of Bentley's plan.

Vine cellar

Used by Sly in Breaking and Entering to reach the Nightclub. It is a heavily guarded vine cellar that is connected to the Nightclub via a ventilation system.

Water tower

After the destruction of the waterpump, the Nightclub begins to root their water from the water tower located on top of the waterpump room. In Operation: Thunder Beak, Bentley enters the tower and redirects the water from the Nightclub fountain, which is an integral part of the plan.

Printing room

A dark room located under the Nightclub, where Dimitri counterfeits money with the Clockwerk Tail feathers. In Operation: Thunder Beak, Sly confronts and defeats Dimitri there, ending his operation once and for all.

Guards

Trivia

  • If one of the sound systems is destroyed the Remix Version of Dimitri's Greasy Sweet song will play instead of the original version.
  • In Dimitri's office there is a painting that Sly can steal and trade for a good price. It is surprising though that while Dimitri has a piece of Art in office, he has yet to forge it.
  • When Playing as Sly or Bentley, you can go back into the Nightclub and climb on top of Dimitri's office.

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