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Bentley Comes Through

"Bentley Comes Through" Hacking

Hacking is one of Bentley's specialties and uses it for many heists. Hacking is most often represented as a twin-stick shooter set in a digital world.

Sly Cooper and the Thievius Raccoonus

Main article: Bentley Comes Through

There is one hacking level in Sly Cooper and the Thievius Raccoonus called Bentley Comes Through where Bentley has to turn off the nauseous gas chamber keeping both Sly and Carmelita hostage.

Sly 2: Band of Thieves and Sly 3: Honor Among Thieves

There are 6 hack related missions in Sly 2: Band of Thieves, and 3 hack related missions in Sly 3: Honor Among Thieves.

Sly Cooper: Thieves in Time

Hacking was confirmed to be in Sly Cooper: Thieves in Time, as Bentley is shown hacking a computer in the end of In A Jiffy Yellow Cab. You can also hack with the codebreaker in some missions. You steer the hacking avatar by tilting the Dualshock controller or PS Vita up, down, left and right.

There are three kinds of hacking in Thieves in Time. These are:

System Cracker: similiar to the hacking levels in Sly 2 and 3, where player controls similiar avatar or code. Levels have changed in the matter that there are multiple codes which have different objectives.

Shell Code - always starts the level. In order to get past some firewalls, you need a data-key which only this code can take.

Panzer Code - is slower than others, but it has a strong turret, which is needed to destroy stronger crystal-like firewalls or specific locks.

Speeder Code - is weaker then others, but is the fastest one and is needed in order to shoot around corners against tough security or to activate specific locks, by creating an ring around it.

Alter Ego: In this one, player controls muscular Bentley with two guns. Player must destroy enemies and obstacles while levels progress. At the end there is always a large enemy as a boss battle. Bentley's-avatar can power up by collecting ion bits.

Spark Runner: Player controls a spark and in order to move it, player must tilt the motion controller. If the spark falls down from the platform, the level must start all over again. There is a timer, but the player can ad 2 seconds to the time by collecting pink orbs.



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