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Oh, you're lucky! This page features Karin Coopergiwa's Coin Magnet technique. All she had to do was stand near money, and it would magically jump into her purse. From now on, you will automatically collect any Coins you come near!
— Bentley after Sly opens the vault[src]

Coin Magnetism was an upgrade in Sly Cooper and the Thievius Raccoonus that allowed coins to be collected from a larger distance than before. It was made by Karin Coopergiwa, and was the fifth move obtained from a safe.


Coins, which previously required Sly Cooper to either touch them or hit them with his cane to collect, will now fly into his backpack from a distance.

The move carries over to the following games, allowing you to collect coins without having to touch them. It also appeared in Sly Cooper: Thieves in Time as a safe treasure, Coopergiwa's Gold Magnet. In this game, though, it leaves a yellow trail and spins around Sly before he collects it.